There is no trustworthy fixed unit ranking yet
Do not use a named S-to-D roster for Anime Breaker unless you can compare the current in-game stat cards on the same build. Companions or heroes come from Cards, while separate Avatars drop from enemies; the game does not currently present a complete normalized comparison table.
A useful tier list has to start with the job each pull does. Check its inventory type, the change to your account, the acquisition route, and whether it helps the farm you are running now.
Version note: this page matches the September 14, 2026 release build. Check the current stat cards for roster additions, balance changes, rarity odds, and multipliers.
Units, heroes, companions, and Avatars are not identical
Players often use “unit” as a general word, but the game separates character systems.
| Term | Confirmed acquisition | Confirmed progression role |
|---|---|---|
| Companion / hero | Open world-specific Cards with the required currency | Helps account growth; release footage shows Energy-related multipliers |
| Avatar | Chance drop from the matching NPC | Equippable character layer that levels by defeating its matching NPC |
| Unit | Community search term | Not confirmed as one official inventory category covering both systems |
Open the inventory and check the tab before comparing two pulls. A strong companion cannot automatically be compared with an Avatar because the two slots use different acquisition and leveling rules.
Companion evaluation criteria
Use five questions for any Card pull:
- Read the live stat card. Compare the displayed Energy or other multiplier instead of trusting the rarity color alone.
- See whether it enters the equipped team. Equip Best is a quick baseline, though unusual effects still deserve a look.
- Remember what the roll cost. A tiny upgrade is poor value if it drains the currency needed for a new world or permanent upgrade.
- Check the Index. A weaker new pull can still finish useful collection progress.
- Consider how hard it is to replace. Common upgrades are easier to rebuild than a rare result with odds you have not checked.
World-specific Cards were visible in release gameplay, including the starting Alien Card and later world stations. Later companions generally support later progression, but the live card preview is the proper comparison.
Avatar evaluation criteria
Avatars need a different scorecard:
| Criterion | Why it matters | Live check |
|---|---|---|
| Current displayed power | Establishes the immediate upgrade | Compare equipped and candidate stat cards |
| Matching-NPC access | Determines how easily it levels | Confirm you can defeat that NPC quickly |
| Drop difficulty | Affects farming time | Use View Drops on the target when available |
| Progression stage | Keeps the farm relevant | Prefer an Avatar tied to a world you can clear efficiently |
| Loadout fit | Decides real account value | Test the same enemy before and after equipping |
A rare Avatar that levels on an enemy you cannot farm can be less useful today than a common upgrade tied to your current route. Reevaluate after moving worlds.
A practical tier framework
Instead of publishing character names that will age immediately, place each current pull into one of these functional tiers:
- Put a pull in the core upgrade tier when it clearly improves the live loadout and helps your present farm.
- A progression option is useful in a specific world, Index route, or matching-NPC leveling plan.
- Collection value applies when you would not equip the pull now but still need its Index entry or want to keep a rare option.
- A replaceable pull is worse than the equipped team and has no immediate collection job.
- Leave it unrated when the role or stat card is unclear. Keep it until you can test or confirm its category.
This is a ranking of account usefulness, not a claim that one named character is permanently best.
What the current roster does not show
A named tier list needs the complete roster and comparable stats from one current version:
- the complete companion and Avatar rosters;
- normalized level and upgrade conditions;
- exact live stat cards;
- summon and drop routes;
- team-slot and equip-limit rules;
- special effects, if any;
- performance in comparable farming situations.
Those inputs are not all confirmed. Early third-party pages report broad rarity ranges and a few named pulls, but their multipliers conflict and can change. Do not convert those fragments into a permanent S tier.
How to compare two pulls in game
- Pause automatic spinning so the inventory stops changing.
- Record your current Energy gain or enemy clear time.
- Equip the candidate in the correct companion or Avatar slot.
- Repeat the same test against the same enemy.
- Check whether an Index reward or matching-NPC leveling path changes the decision.
- Lock anything valuable before adjusting auto-delete filters.
One controlled comparison is more useful than a rarity label without context.
FAQ
What is the best unit in Anime Breaker?
No complete current roster and normalized stat set supports one permanent answer. Compare live stats and the unit’s role in your present progression route.
Are companions and Avatars the same thing?
No. Companions or heroes come primarily from Cards, while Avatars are a separate equippable layer obtained from enemy drops.
Does higher rarity always mean a better unit?
Rarity is a useful signal, but current stats, team fit, matching-NPC access, and Index value decide whether a pull helps your account now.
Why does this tier list not rank named characters?
The release material does not provide a complete same-version roster with normalized values. Naming fixed tiers would invent precision that players cannot verify.
How should I test a new unit?
Equip it in the correct slot and compare Energy gain or enemy clear time under the same conditions, then check its Index and leveling value.